dot-to-dot-sweep (1.6.1) stable; urgency=low

  * Fixed issue where the game would pause when the player first starts it when
    using mouse controls.

 -- Todd Cope <todd@tcubedsoftware.com>  Fri, 07 Mar 2025 21:17:38 +0000

dot-to-dot-sweep (1.6) stable; urgency=low

  * Improved sprite rendering (fixes shimmering artifacts).
  * Fixed Android launcher not working.
  * Upgraded to the latest Steamworks SDK.
  * Added workarounds for mouse related issues when running the game on Steam
    Deck.
  * Polished various aspects of in-game rendering.
  * Fixed stray line at adge of display on Android.
  * Polished UI.

 -- Todd Cope <todd@tcubedsoftware.com>  Thu, 06 Mar 2025 02:02:00 +0000

dot-to-dot-sweep (1.5) stable; urgency=low

  * Add support for controllers to Android port.
  * Add support for keyboard to Android port.
  * Add support for mouse to Android port.
  * Add support for adaptive icons on Android.
  * Rewrite touch input handling. Movement is now relative instead of absolute.
    This makes the game more playable on non-mobile touch screens since the
    user won't have to obscure their view of the playfield.
  * Add support for landscape orientation on Android.
  * Fix issue with input system that could cause controller states to read
    incorrectly under certain circumstances.
  * Add loading screen.
  * Fix bug which would cause touch input to stop working on Windows after a
    short amount of time.
  * Don't show the leaderboard screen when quitting the game from the pause
    menu.
  * Always show 'Play Again?' menu after losing the game.
  * Fix some minor issues with the interface.
  * Graphics changes related to touch input changes.
  * Clean up source code a bit.

 -- Todd Cope <todd@tcubedsoftware.com>  Wed, 24 Jan 2024 20:14:04 +0000

dot-to-dot-sweep (1.4.3) stable; urgency=low

  * Fix bug which made submitting scores to the leaderboards fail the first
    time the game is run.
  * Fix issues in server-side leaderboard code which could prevent scores from
    uploading properly.

 -- Todd Cope <todd@tcubedsoftware.com>  Sat, 13 Jan 2024 02:30:37 +0000

dot-to-dot-sweep (1.4.2) stable; urgency=low

  * Fix bug which could cause achievements to randomly trigger the first time
    the game us run.
  * Fix various issues with mouse input.
  * Fix WASD menu controls.

 -- Todd Cope <todd@tcubedsoftware.com>  Tue, 19 Dec 2023 18:24:11 +0000

dot-to-dot-sweep (1.4.1) stable; urgency=low

  * Fix issue where setting mouse sensitivity could confine the player to a
    smaller portion of the playfield on Windows and Linux.
  * Fix issue where some mouse inputs could be ignored for a bit shortly after
    touching the edge of the playfield.

 -- Todd Cope <todd@tcubedsoftware.com>  Mon, 18 Dec 2023 21:04:30 +0000

dot-to-dot-sweep (1.4) stable; urgency=low

  * Add difficulty selection.
  * Add mouse sensitivity settings.
  * Fix bug which caused high score to upload even if the upload scores option
    was turned off.
  * Fix bug which caused high score not to save if user exited the game from
    the pause menu.

 -- Todd Cope <todd@tcubedsoftware>  Mon, 18 Dec 2023 18:39:15 +0000

dot-to-dot-sweep (1.3) stable; urgency=low

  * Make leaderboard URLs configurable for future-proofing.
  * Game now starts in full screen mode by default.
  * Added keyboard and gamepad support.
  * Make obscured balls be slightly translucent to prevent cheap deaths.
  * Add high resolution graphics.
  * Fix bug in score particle generation which caused score effects to be
    incorrect sometimes.
  * Other graphical improvements.
  * Multi-architecture support for Android port.
  * Add Steam port, including achievements and display name integration.

 -- Todd Cope <todd@tcubedsoftware.com>  Tue, 23 May 2023 18:54:21 +0000

Dot to Dot Sweep (1.2.1) stable; urgency=low

  * Fix issues with Android port that were preventing it from working on many
    devices.

 -- Todd Cope <todd@tcubedsoftware.com>  Tue, 19 Feb 2019 22:57:43 +0000

dot-to-dot-sweep (1.2) stable; urgency=low

  * Upgrade to latest T3F and T3Net frameworks.

 -- Todd Cope <todd@tcubedsoftware.com>  Sun, 09 Dec 2018 03:28:39 +0000

dot-to-dot-sweep (1.1.1) stable; urgency=low

  * Optimize score particle effects to eliminate in-game framerate stuttering.
  * Fix issue where the mouse cursor would not be displayed on the title screen
    if you exited the game state while it was hidden.

 -- Todd Cope <todd@tcubedsoftware.com>  Sun, 16 Apr 2017 15:19:25 +0000

dot-to-dot-sweep (1.1) stable; urgency=low

  * Implement desktop mode.
  * Rebalance scoring to ensure a better balance between cautious and aggressive
    play styles. Playing it safe and making it through more levels is now a
    viable way of competing for a high score.
  * Add visual aid to collectible dots to make the game more playable by people
    with color blindness.
  * Add setup wizard to simplify and clarify settings.
  * Run setup wizard the first time the game is opened.

 -- Todd Cope <todd@tcubedsoftware.com>  Wed, 03 Aug 2016 18:34:00 +0000

dot-to-dot-sweep (1.0) stable; urgency=low

  * Initial release.

 -- Todd Cope <todd@tcubedsoftware.com>  Thu, 30 Jun 2016 20:24:00 +0000
